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https://github.com/DayuanJiang/next-ai-draw-io.git
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fix: older defects (batch C) and the second batch's review
Chats: - New Chat right after an answer saves that chat once. Saves run one at a time and read the chat on screen when their turn comes; a save scheduled for a chat that is no longer on screen is dropped. A chat whose id was still on its way to the URL no longer comes back after New Chat (the next answer went into it). - Crossing the 768 px breakpoint keeps the chat panel: a streaming answer, unsaved messages and attachments stay. The panel gets the sizes of each side, and a panel collapsed on desktop opens on mobile. - The chat's export waits for its own reply: an edit's history export still on its way no longer answers it with the older diagram, and two file saves at once no longer swap results. - A second edit in one answer is previewed on the first edit's result. - Stop also ends a running screenshot check; a chat that cannot be saved (storage full) can be left with "Continue without saving". - Small diagrams with shapes count as diagrams; the tool card no longer crashes on malformed operations. Quota and providers: - Requests that reach the server's own endpoints count toward the quota: EdgeOne (always its own endpoint now), a private base URL whatever key header is sent, keyless Ollama without a URL. With the quota on, a redirect is followed only to a public address. The output cap applies to these requests too. - Stop records the tokens of the steps that finished; the screenshot check counts its tokens without counting a request. - EdgeOne configured only by AI_PROVIDER works, also in the admin Test, which forwards the access code. Azure set up only in the admin panel works in chat. The Test sends a Bedrock session token. - The admin panel's Test of an entry without a URL uses the server's URL as the server does (no private address check for it); the admin panel no longer writes an Ollama URL. MCP server: - Write tools and start_session run one at a time, so two at once never drop each other's change; a cancelled call waiting its turn is skipped. get_diagram and export_diagram keep the session they started with. - Export to .drawio first gets the user's latest edits from the browser. - History thumbnails: one that arrives after the next AI write is dropped; a sync reply keeps the image; a version that changed only page settings is its own entry. - A diagram over the 10 MB limit is saved without its image, or the user is told to download it (the server now answers 413 instead of cutting the connection). - Labels holding text like id='1' or parent='1' are no longer read as attributes (a layer or a parent was deleted). A broken bare <mxGraphModel> file is refused. - After a sync reply the tab no longer sends its autosave copy again. Desktop and files: - A newer switch of the same preset is not rolled back by an older one that failed. .env values with escaped quotes are read whole. - MCP saved files: a file that could not be read stays protected while a folder without permission hides it, and is saved again once deleted. - The desktop app reports "no chats" only when the count was read and no model settings are stored.
This commit is contained in:
@@ -32,6 +32,9 @@ export function rebuildAppMenu(): void {
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buildAppMenu()
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}
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// Number of the latest preset switch
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let lastSwitch = 0
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/**
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* Apply a preset and restart the server so it takes effect.
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* If the restart fails, go back to the previous preset and restart again,
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@@ -41,6 +44,7 @@ export function rebuildAppMenu(): void {
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export async function switchPreset(
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id: string,
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): Promise<Record<string, string>> {
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const switchNumber = ++lastSwitch
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const previousPresetId = getCurrentPresetId()
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const env = applyPresetToEnv(id)
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if (!env) {
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@@ -60,8 +64,9 @@ export async function switchPreset(
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console.error("Failed to restart server:", error)
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const reason = error instanceof Error ? error.message : String(error)
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// Another preset was chosen meanwhile: its own restart follows
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if (getCurrentPresetId() !== id) {
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// A newer switch started meanwhile (also of this same preset): its
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// own restart follows, and undoing would lose that choice
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if (switchNumber !== lastSwitch) {
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throw new Error(
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`The server could not be restarted.\n\nError: ${reason}`,
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)
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@@ -28,6 +28,20 @@ export function loadEnvFile(): void {
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console.log("No .env file found, using system environment variables")
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}
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/**
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* Index of the quote that closes a value starting with a quote, or -1. A
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* backslash before the quote character escapes it, as in dotenv; the
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* backslash stays in the value.
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*/
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function findClosingQuote(value: string): number {
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const quote = value[0]
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for (let i = 1; i < value.length; i++) {
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if (value[i] === "\\" && value[i + 1] === quote) i++
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else if (value[i] === quote) return i
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}
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return -1
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}
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/**
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* Parse and load environment variables from a file
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*/
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@@ -50,7 +64,7 @@ function loadEnvFromFile(filePath: string): void {
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const quote = value[0]
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const closingQuote =
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quote === '"' || quote === "'" ? value.indexOf(quote, 1) : -1
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quote === '"' || quote === "'" ? findClosingQuote(value) : -1
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if (
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closingQuote > 0 &&
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/^\s*(#.*)?$/.test(value.slice(closingQuote + 1))
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