feat(ui): canvas-first redesign with a self-hosted draw.io

The canvas now fills the window and the chat floats on its right. draw.io is
served from our own origin (public/drawio, downloaded at build time and
checked against the release's SHA-256), so the app can drive the editor
directly:

- every AI change becomes a version card with a thumbnail; compare, restore
  or undo it, and Ctrl+Z on the canvas takes an AI change back in one step
- shapes the AI just changed are highlighted on the canvas
- selected shapes appear as a chip and are sent to the model
- the app's own canvas toolbar, shape library and page tabs replace
  draw.io's chrome
- new start screen, session rename and switcher, open .drawio files
- settings split into Models & keys, Appearance, Advanced and About
- phones switch between canvas and chat
- dark mode keeps the diagram on a white sheet and no longer flashes

With an external draw.io (NEXT_PUBLIC_DRAWIO_BASE_URL) the app falls back to
draw.io's own toolbar and the features above that need same origin are off.

The chat logic moved from the 1500-line chat panel into a chat engine plus
small UI components; zustand holds canvas, versions, settings and UI state.
This commit is contained in:
dayuan.jiang
2026-10-06 16:17:11 +09:00
parent 18a20aa1ca
commit 23d5c83b0d
105 changed files with 12499 additions and 7770 deletions
+8 -11
View File
@@ -71,38 +71,35 @@ test.describe("Crossing the mobile breakpoint", () => {
})
test("keeps the chat and its streaming answer", async ({ page }) => {
const chat = page.locator('[data-panel-id="chat-panel"]')
await sendMessage(page, "Tell me a story")
await expect(page.getByText("Once upon")).toBeVisible({
timeout: 10000,
})
// Phones show the canvas or the chat, one at a time
await page.setViewportSize({ width: 600, height: 900 })
await page.getByRole("button", { name: "Chat", exact: true }).click()
await expect(page.getByText("Tell me a story")).toBeVisible()
// Half the height on mobile
await expect
.poll(async () => (await chat.boundingBox())?.height ?? 0)
.toBeCloseTo(450, -1)
await page.setViewportSize({ width: 1280, height: 800 })
// A third of the width on desktop
await expect
.poll(async () => (await chat.boundingBox())?.width ?? 0)
.toBeCloseTo(1280 / 3, -1)
await expect(page.getByText("Once upon a time.")).toBeVisible({
timeout: 10000,
})
await expect(page.getByText("Tell me a story")).toBeVisible()
})
test("opens a chat collapsed on desktop", async ({ page }) => {
await page.locator("button:has(svg.lucide-panel-right-close)").click()
test("reaches a chat hidden on desktop", async ({ page }) => {
// The start screen has no chat panel yet
await page.getByTestId("draw-yourself").click()
await page.getByRole("button", { name: "Hide chat panel" }).click()
await expect(getChatInput(page)).toBeHidden()
await page.setViewportSize({ width: 600, height: 900 })
await page.getByRole("button", { name: "Chat", exact: true }).click()
await expect(getChatInput(page)).toBeVisible()
await page.setViewportSize({ width: 1280, height: 800 })
await page.getByTestId("show-panel").click()
await expect(getChatInput(page)).toBeVisible()
})
})