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https://github.com/DayuanJiang/next-ai-draw-io.git
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feat(ui): canvas-first redesign with a self-hosted draw.io
The canvas now fills the window and the chat floats on its right. draw.io is served from our own origin (public/drawio, downloaded at build time and checked against the release's SHA-256), so the app can drive the editor directly: - every AI change becomes a version card with a thumbnail; compare, restore or undo it, and Ctrl+Z on the canvas takes an AI change back in one step - shapes the AI just changed are highlighted on the canvas - selected shapes appear as a chip and are sent to the model - the app's own canvas toolbar, shape library and page tabs replace draw.io's chrome - new start screen, session rename and switcher, open .drawio files - settings split into Models & keys, Appearance, Advanced and About - phones switch between canvas and chat - dark mode keeps the diagram on a white sheet and no longer flashes With an external draw.io (NEXT_PUBLIC_DRAWIO_BASE_URL) the app falls back to draw.io's own toolbar and the features above that need same origin are off. The chat logic moved from the 1500-line chat panel into a chat engine plus small UI components; zustand holds canvas, versions, settings and UI state.
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@@ -71,38 +71,35 @@ test.describe("Crossing the mobile breakpoint", () => {
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})
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test("keeps the chat and its streaming answer", async ({ page }) => {
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const chat = page.locator('[data-panel-id="chat-panel"]')
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await sendMessage(page, "Tell me a story")
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await expect(page.getByText("Once upon")).toBeVisible({
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timeout: 10000,
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})
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// Phones show the canvas or the chat, one at a time
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await page.setViewportSize({ width: 600, height: 900 })
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await page.getByRole("button", { name: "Chat", exact: true }).click()
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await expect(page.getByText("Tell me a story")).toBeVisible()
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// Half the height on mobile
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await expect
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.poll(async () => (await chat.boundingBox())?.height ?? 0)
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.toBeCloseTo(450, -1)
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await page.setViewportSize({ width: 1280, height: 800 })
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// A third of the width on desktop
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await expect
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.poll(async () => (await chat.boundingBox())?.width ?? 0)
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.toBeCloseTo(1280 / 3, -1)
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await expect(page.getByText("Once upon a time.")).toBeVisible({
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timeout: 10000,
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})
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await expect(page.getByText("Tell me a story")).toBeVisible()
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})
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test("opens a chat collapsed on desktop", async ({ page }) => {
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await page.locator("button:has(svg.lucide-panel-right-close)").click()
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test("reaches a chat hidden on desktop", async ({ page }) => {
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// The start screen has no chat panel yet
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await page.getByTestId("draw-yourself").click()
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await page.getByRole("button", { name: "Hide chat panel" }).click()
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await expect(getChatInput(page)).toBeHidden()
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await page.setViewportSize({ width: 600, height: 900 })
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await page.getByRole("button", { name: "Chat", exact: true }).click()
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await expect(getChatInput(page)).toBeVisible()
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await page.setViewportSize({ width: 1280, height: 800 })
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await page.getByTestId("show-panel").click()
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await expect(getChatInput(page)).toBeVisible()
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})
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})
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