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feat(diagram-engine): corners, borderless fills, shadows and strikethrough
Four more Tailwind classes, all four verified against draw.io's own source in
public/drawio rather than against a prose reference — which is how three earlier
exclusions turned out to be wrong:
rounded-* mxShape.js:1172-1189 — absoluteArcSize=1 switches arcSize to
absolute pixels and halves it, so the same class is the same
corner on every box. Previously excluded as 'percentage only'
shadow-sm..xl mxShape.js:505-535 — getShadowStyle reads five independent
params, not one flag, so Tailwind's offset+blur rungs map one
to one. Previously excluded as 'six sizes collapse to one'
line-through mxConstants.js:2054 FONT_STRIKETHROUGH: 8, read at both
mxText.js:723 and :1040. The bitmask has four bits, not three
border-none the only one of the four that adds something previously
inexpressible: a fill with no outline
Also fixes an edge style growing 76 characters per re-layout, without bound. The
router recomputes ports on every pass, and appending them to a style recovered
from the canvas — which already carried the previous pass's eight port keys —
grew the string forever. draw.io resolves duplicates last-wins so the arrow
always looked right; a byte-identity check is what caught it.
Two traps found while wiring the readback, both the same shape: a value the
THEME emits being recorded as one the model asked for. strokeColor=none from a
filled or ghost role, and rounded=0 from the fallback style. Either one would
outlive a set_role, since that clears style but keeps text.
Deliberately not included, with reasons in tw.ts: per-side borders and per-corner
radius (both would take the shape slot, and what a node IS matters more than
which of its edges show), per-side padding (draw.io's keys pad the label, not the
room left for children), text-shadow (a bare flag with no offset or blur),
opacity (Tailwind's is any integer, not a scale), tracking/uppercase/leading
(absent from draw.io — zero grep hits, not merely coarse).
615 tests, 90 new. Browser-verified: four shadow rungs visibly differ, radius is
real pixels, terminator + rounded-lg becomes a small-cornered rounded rect while
an untouched terminator stays a stadium.
This commit is contained in:
@@ -1,9 +1,9 @@
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import { describe, expect, it } from "vitest"
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import {
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drawGraph,
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type GraphEdge,
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type GraphNode,
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graphToOperations,
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type Operation,
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restructureDiagram,
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} from "@/lib/diagram-engine"
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import {
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@@ -20,6 +20,31 @@ const e = (source: string, target: string, label?: string): GraphEdge => ({
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...(label ? { label } : {}),
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})
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/**
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* Draw a whole-page graph the way the model does: one `add_graph` with no parent.
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*
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* There used to be a `drawGraph` entry point that did only this. It was removed once
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* `add_graph` covered the same ground with a `parent` argument — one code path instead of
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* two overlapping ones — and these tests kept their assertions by going through this.
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*/
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function drawGraph(
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nodes: GraphNode[],
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edges: GraphEdge[],
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opts: { title?: string; flow?: "col" | "row" } = {},
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) {
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const ops: Operation[] = [
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{
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op: "add_graph",
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id: "g",
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nodes,
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edges,
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...(opts.flow ? { dir: opts.flow } : {}),
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} as Operation,
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]
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if (opts.title) ops.unshift({ op: "set_title", title: opts.title })
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return restructureDiagram("", ops)
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}
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describe("graphToOperations: layering", () => {
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it("puts a chain in one node per layer", () => {
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const { layers } = graphToOperations(
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