feat(diagram-engine): corners, borderless fills, shadows and strikethrough

Four more Tailwind classes, all four verified against draw.io's own source in
public/drawio rather than against a prose reference — which is how three earlier
exclusions turned out to be wrong:

  rounded-*      mxShape.js:1172-1189 — absoluteArcSize=1 switches arcSize to
                 absolute pixels and halves it, so the same class is the same
                 corner on every box. Previously excluded as 'percentage only'
  shadow-sm..xl  mxShape.js:505-535 — getShadowStyle reads five independent
                 params, not one flag, so Tailwind's offset+blur rungs map one
                 to one. Previously excluded as 'six sizes collapse to one'
  line-through   mxConstants.js:2054 FONT_STRIKETHROUGH: 8, read at both
                 mxText.js:723 and :1040. The bitmask has four bits, not three
  border-none    the only one of the four that adds something previously
                 inexpressible: a fill with no outline

Also fixes an edge style growing 76 characters per re-layout, without bound. The
router recomputes ports on every pass, and appending them to a style recovered
from the canvas — which already carried the previous pass's eight port keys —
grew the string forever. draw.io resolves duplicates last-wins so the arrow
always looked right; a byte-identity check is what caught it.

Two traps found while wiring the readback, both the same shape: a value the
THEME emits being recorded as one the model asked for. strokeColor=none from a
filled or ghost role, and rounded=0 from the fallback style. Either one would
outlive a set_role, since that clears style but keeps text.

Deliberately not included, with reasons in tw.ts: per-side borders and per-corner
radius (both would take the shape slot, and what a node IS matters more than
which of its edges show), per-side padding (draw.io's keys pad the label, not the
room left for children), text-shadow (a bare flag with no offset or blur),
opacity (Tailwind's is any integer, not a scale), tracking/uppercase/leading
(absent from draw.io — zero grep hits, not merely coarse).

615 tests, 90 new. Browser-verified: four shadow rungs visibly differ, radius is
real pixels, terminator + rounded-lg becomes a small-cornered rounded rect while
an untouched terminator stays a stadium.
This commit is contained in:
dayuan.jiang
2026-08-11 09:09:45 +09:00
parent 8687e8f04b
commit 0b03e15336
25 changed files with 3669 additions and 1234 deletions

View File

@@ -182,6 +182,26 @@ const ROLE_SPECS: Record<Role, RoleSpec> = {
},
}
/**
* Does this role already draw itself with no border?
*
* The parser needs this to tell a THEME's `strokeColor=none` from a DECLARED one. A banner is
* a dark filled slab and a heading is ghost text; both are borderless because of what they
* are, not because anyone asked. Recording that as an explicit override would make it
* outlive a later role change, since `set_role` clears a node's style but keeps its text
* overrides.
*
* Leaf only: the container branch of `themedStyle` always draws a border, whatever the role.
*/
export function roleIsBorderless(
role: Role | undefined,
kind: "leaf" | "container",
): boolean {
if (kind === "container") return false
const e = ROLE_SPECS[role ?? "body"].emphasis
return e === "filled" || e === "ghost"
}
/** Metrics the measure pass needs, so layout reserves what render will draw. */
export function roleMetrics(role: Role | undefined): {
fontSize: number