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next-ai-draw-io/electron/main/port-manager.ts
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import { existsSync, readFileSync, writeFileSync } from "node:fs"
import net from "node:net"
import path from "node:path"
import { app } from "electron"
/**
* Port configuration
* Using fixed ports to preserve localStorage across restarts
* (localStorage is origin-specific, so changing ports loses all saved data)
*/
const PORT_CONFIG = {
// Development mode uses fixed port for hot reload compatibility
development: 6002,
// Legacy production port — tried first to preserve localStorage for existing users
legacyProduction: 61337,
// New production port below the ephemeral range (49152-65535)
// to avoid conflicts with Windows Hyper-V / ephemeral port reservations
production: 13370,
// Maximum attempts to find an available port (fallback)
maxAttempts: 100,
}
/**
* Currently allocated port (cached after first allocation)
*/
let allocatedPort: number | null = null
/**
* Whether chats are saved under http://127.0.0.1:<port>: Electron keeps
* each origin's IndexedDB in its own folder
*/
function hasStoredData(port: number): boolean {
return existsSync(
path.join(
app.getPath("userData"),
"IndexedDB",
`http_127.0.0.1_${port}.indexeddb.leveldb`,
),
)
}
// The two fixed production ports, the only ones whose origin (and so its
// chats and settings) is the same at every launch
const HOME_PORTS = [PORT_CONFIG.legacyProduction, PORT_CONFIG.production]
const chatPortFile = () => path.join(app.getPath("userData"), "chat-port.json")
/** The fixed port where a chat was last saved, if known */
function readChatPort(): number | null {
try {
const { port } = JSON.parse(readFileSync(chatPortFile(), "utf-8"))
return HOME_PORTS.includes(port) ? port : null
} catch {
return null
}
}
function writeChatPort(port: number): void {
try {
writeFileSync(chatPortFile(), JSON.stringify({ port }))
} catch (error) {
console.warn("Could not save the chat port:", error)
}
}
/**
* The page saved a chat: open on this port next time. Chats of the two
* ports cannot be shown together (each origin has its own storage), so the
* app opens where the user last worked. A launch that had to use the other
* port and saved nothing does not move it.
*/
export function rememberChatPort(): void {
const port = allocatedPort
if (!app.isPackaged || port === null || !HOME_PORTS.includes(port)) return
if (readChatPort() !== port) writeChatPort(port)
}
/**
* The page loaded without any chats. Before any chat was saved under this
* version (no file yet), the user's chats may be on the other fixed port,
* where an older version opened: try it first next time.
*/
export function noteNoChats(): void {
const port = allocatedPort
if (!app.isPackaged || port === null || !HOME_PORTS.includes(port)) return
if (existsSync(chatPortFile())) return
const other = HOME_PORTS.find((p) => p !== port)
if (other !== undefined && hasStoredData(other)) writeChatPort(other)
}
/**
* Check if a specific port is available
*/
export function isPortAvailable(port: number): Promise<boolean> {
return new Promise((resolve) => {
const server = net.createServer()
server.once("error", (err: NodeJS.ErrnoException) => {
console.warn(`Port ${port} unavailable: ${err.code}`)
resolve(false)
})
server.once("listening", () => {
server.close()
resolve(true)
})
server.listen(port, "127.0.0.1")
})
}
/**
* Find an available port
* - In development: uses fixed port (6002)
* - In production: uses the legacy port (61337), then 13370, to preserve
* localStorage; 13370 first when only it has saved chats
* - Falls back to sequential ports if preferred port is unavailable
* - Last resort: lets the OS assign a port (port 0)
*
* @param reuseExisting If true, try to reuse the previously allocated port
* @returns Promise<number> The available port
*/
export async function findAvailablePort(reuseExisting = true): Promise<number> {
const isDev = !app.isPackaged
const preferredPort = isDev
? PORT_CONFIG.development
: PORT_CONFIG.production
// Try to reuse cached port if requested and available
if (reuseExisting && allocatedPort !== null) {
const available = await isPortAvailable(allocatedPort)
if (available) {
return allocatedPort
}
console.warn(
`Previously allocated port ${allocatedPort} is no longer available`,
)
allocatedPort = null
}
// In production, first the port where a chat was last saved. Without
// one, the legacy port first to preserve existing users' data, unless
// only the new port has data: their app started on 13370 while Windows
// reserved 61337, and 61337 being free now would hide it
const chatPort = isDev ? null : readChatPort()
const candidates = isDev
? [preferredPort]
: chatPort !== null
? [chatPort, ...HOME_PORTS.filter((p) => p !== chatPort)]
: hasStoredData(PORT_CONFIG.production) &&
!hasStoredData(PORT_CONFIG.legacyProduction)
? [PORT_CONFIG.production, PORT_CONFIG.legacyProduction]
: [PORT_CONFIG.legacyProduction, PORT_CONFIG.production]
for (const port of candidates) {
if (await isPortAvailable(port)) {
allocatedPort = port
return port
}
}
console.warn(
`Preferred port ${preferredPort} is in use, finding alternative...`,
)
// Fallback: try sequential ports starting from preferred + 1
for (let attempt = 1; attempt <= PORT_CONFIG.maxAttempts; attempt++) {
const port = preferredPort + attempt
if (await isPortAvailable(port)) {
allocatedPort = port
console.log(`Allocated fallback port: ${port}`)
return port
}
}
// Last resort: let the OS pick an available port
console.warn(
"All sequential ports failed. Requesting OS-assigned port (localStorage may not persist across restarts).",
)
const osPort = await new Promise<number>((resolve, reject) => {
const server = net.createServer()
server.once("error", reject)
server.once("listening", () => {
const addr = server.address()
const port = (addr as net.AddressInfo).port
server.close(() => resolve(port))
})
server.listen(0, "127.0.0.1")
})
allocatedPort = osPort
console.log(`OS assigned port: ${osPort}`)
return osPort
}
/**
* Get the currently allocated port
* Returns null if no port has been allocated yet
*/
export function getAllocatedPort(): number | null {
return allocatedPort
}
/**
* Reset the allocated port (useful for testing or restart scenarios)
*/
export function resetAllocatedPort(): void {
allocatedPort = null
}
/**
* Get the server URL with the allocated port
*/
export function getServerUrl(): string {
if (allocatedPort === null) {
throw new Error(
"No port allocated yet. Call findAvailablePort() first.",
)
}
return `http://127.0.0.1:${allocatedPort}`
}