mirror of
https://github.com/DayuanJiang/next-ai-draw-io.git
synced 2026-01-02 22:32:27 +08:00
162 lines
4.5 KiB
TypeScript
162 lines
4.5 KiB
TypeScript
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import { existsSync } from "node:fs"
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import path from "node:path"
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import { app, type UtilityProcess, utilityProcess } from "electron"
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import {
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findAvailablePort,
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getAllocatedPort,
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getServerUrl,
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isPortAvailable,
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} from "./port-manager"
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let serverProcess: UtilityProcess | null = null
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/**
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* Get the path to the standalone server resources
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* In packaged app: resources/standalone
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* In development: .next/standalone
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*/
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function getResourcePath(): string {
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if (app.isPackaged) {
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return path.join(process.resourcesPath, "standalone")
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}
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return path.join(app.getAppPath(), ".next", "standalone")
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}
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/**
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* Wait for the server to be ready by polling the health endpoint
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*/
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async function waitForServer(url: string, timeout = 30000): Promise<void> {
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const start = Date.now()
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while (Date.now() - start < timeout) {
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try {
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const response = await fetch(url)
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if (response.ok || response.status < 500) {
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return
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}
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} catch {
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// Server not ready yet
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}
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await new Promise((resolve) => setTimeout(resolve, 100))
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}
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throw new Error(`Server startup timeout after ${timeout}ms`)
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}
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/**
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* Start the Next.js standalone server using Electron's utilityProcess
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* This API is designed for running Node.js code in the background
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*/
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export async function startNextServer(): Promise<string> {
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const resourcePath = getResourcePath()
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const serverPath = path.join(resourcePath, "server.js")
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console.log(`Starting Next.js server from: ${resourcePath}`)
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console.log(`Server script path: ${serverPath}`)
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// Verify server script exists before attempting to start
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if (!existsSync(serverPath)) {
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throw new Error(
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`Server script not found at ${serverPath}. ` +
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"Please ensure the app was built correctly with 'npm run build'.",
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)
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}
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// Find an available port (random in production, fixed in development)
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const port = await findAvailablePort()
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console.log(`Using port: ${port}`)
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// Set up environment variables
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const env: Record<string, string> = {
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NODE_ENV: "production",
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PORT: String(port),
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HOSTNAME: "localhost",
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}
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// Set cache directory to a writable location (user's app data folder)
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// This is necessary because the packaged app might be on a read-only volume
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if (app.isPackaged) {
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const cacheDir = path.join(app.getPath("userData"), "cache")
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env.NEXT_CACHE_DIR = cacheDir
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}
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// Copy existing environment variables
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for (const [key, value] of Object.entries(process.env)) {
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if (value !== undefined && !env[key]) {
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env[key] = value
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}
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}
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// Use Electron's utilityProcess API for running Node.js in background
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// This is the recommended way to run Node.js code in Electron
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serverProcess = utilityProcess.fork(serverPath, [], {
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cwd: resourcePath,
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env,
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stdio: "pipe",
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})
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serverProcess.stdout?.on("data", (data) => {
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console.log(`[Next.js] ${data.toString().trim()}`)
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})
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serverProcess.stderr?.on("data", (data) => {
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console.error(`[Next.js Error] ${data.toString().trim()}`)
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})
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serverProcess.on("exit", (code) => {
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console.log(`Next.js server exited with code ${code}`)
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serverProcess = null
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})
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const url = getServerUrl()
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await waitForServer(url)
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console.log(`Next.js server started at ${url}`)
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return url
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}
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/**
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* Stop the Next.js server process
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*/
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export function stopNextServer(): void {
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if (serverProcess) {
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console.log("Stopping Next.js server...")
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serverProcess.kill()
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serverProcess = null
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}
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}
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/**
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* Wait for the server to fully stop
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*/
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async function waitForServerStop(timeout = 5000): Promise<void> {
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const port = getAllocatedPort()
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if (port === null) {
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return
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}
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const start = Date.now()
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while (Date.now() - start < timeout) {
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const available = await isPortAvailable(port)
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if (available) {
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return
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}
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await new Promise((resolve) => setTimeout(resolve, 100))
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}
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console.warn("Server stop timeout, port may still be in use")
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}
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/**
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* Restart the Next.js server with new environment variables
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*/
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export async function restartNextServer(): Promise<string> {
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console.log("Restarting Next.js server...")
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// Stop the current server
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stopNextServer()
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// Wait for the port to be released
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await waitForServerStop()
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// Start the server again
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return startNextServer()
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}
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