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feat: update frame drop logic to use SDK system timestamp
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@@ -86,7 +86,7 @@ class FrameTimestampCsvLogger {
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struct PreviousStreamTimestamps {
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std::optional<int64_t> device_ts_us;
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std::optional<int64_t> publish_device_ts_us;
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std::optional<int64_t> publish_sdk_system_ts_us;
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int64_t expected_interval_us = 0;
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int64_t dropped_frames = 0;
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int64_t publish_dropped_frames = 0;
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