Files
Aether/apps/aether-tunnel/src/tunnel/mod.rs
T

279 lines
9.9 KiB
Rust

pub mod client;
mod dispatcher;
mod heartbeat;
pub mod protocol;
mod stream_handler;
mod task;
mod writer;
use std::sync::Arc;
use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};
use tokio::sync::watch;
use tracing::{debug, error, info};
use crate::state::{AppState, ServerContext};
/// If a tunnel stays connected at least this long, treat the next disconnect
/// as a non-failure and reset reconnect backoff.
const STABLE_SESSION_RESET_AFTER: Duration = Duration::from_secs(30);
/// Startup staggering step per secondary connection, used to avoid
/// simultaneous bursts when a pool of tunnels starts together.
const STARTUP_STAGGER_STEP_MS: u64 = 150;
/// Upper bound for startup staggering.
const MAX_STARTUP_STAGGER_MS: u64 = 1_500;
/// Keep a tiny floor for repeated reconnects; first retry is still immediate.
const MIN_RECONNECT_DELAY_MS: u64 = 50;
/// Even under sustained failures, keep probing frequently so recovery is fast
/// once cross-border network quality improves.
const RECONNECT_PROBE_MAX_DELAY_MS: u64 = 3_000;
/// Run the tunnel mode main loop (connect, dispatch, reconnect).
///
/// `conn_idx` identifies which connection in the pool this is (0-based).
/// Only connection 0 sends heartbeats to avoid resetting shared metrics.
pub async fn run(
state: &Arc<AppState>,
server: &Arc<ServerContext>,
conn_idx: usize,
mut shutdown: watch::Receiver<bool>,
mut drain: watch::Receiver<bool>,
) {
info!(server = %server.server_label, conn = conn_idx, "starting tunnel");
let reconnect_salt = compute_connection_salt(server, conn_idx);
if *drain.borrow() {
info!(server = %server.server_label, conn = conn_idx, "tunnel drain requested before startup");
return;
}
let startup_delay = compute_startup_stagger(conn_idx, reconnect_salt);
if !startup_delay.is_zero() {
info!(
server = %server.server_label,
conn = conn_idx,
delay_ms = startup_delay.as_millis(),
"startup stagger before first connect"
);
tokio::select! {
_ = tokio::time::sleep(startup_delay) => {}
_ = shutdown.changed() => {
info!(server = %server.server_label, conn = conn_idx, "shutdown requested during startup stagger");
return;
}
_ = drain.changed() => {
if *drain.borrow() {
info!(server = %server.server_label, conn = conn_idx, "tunnel drain requested during startup stagger");
return;
}
}
}
}
let mut consecutive_failures: u32 = 0;
loop {
if *drain.borrow() {
info!(server = %server.server_label, conn = conn_idx, "tunnel drained, exiting slot");
return;
}
server.tunnel_metrics.record_connect_attempt();
let started_at = Instant::now();
match client::connect_and_run(state, server, conn_idx, &mut shutdown, drain.clone()).await {
Ok(client::TunnelOutcome::Shutdown) => {
info!(server = %server.server_label, conn = conn_idx, "tunnel shut down gracefully");
return;
}
Ok(client::TunnelOutcome::Disconnected) => {
debug!(server = %server.server_label, conn = conn_idx, "tunnel disconnected, reconnecting");
}
Err(e) => {
server.tunnel_metrics.record_connect_error();
server
.tunnel_metrics
.record_error("tunnel_connect_error", &e.to_string());
error!(server = %server.server_label, conn = conn_idx, error = %e, "tunnel connection error, reconnecting");
}
}
if *shutdown.borrow() {
info!(server = %server.server_label, conn = conn_idx, "shutdown requested, not reconnecting");
return;
}
if *drain.borrow() {
info!(server = %server.server_label, conn = conn_idx, "tunnel drained after disconnect");
return;
}
// Reset backoff after a stable session to keep recovery snappy when
// failures are only occasional.
let connected_for = started_at.elapsed();
if connected_for >= STABLE_SESSION_RESET_AFTER {
consecutive_failures = 0;
} else {
consecutive_failures = consecutive_failures.saturating_add(1);
}
let reconnect_delay = compute_reconnect_delay(
state.config.tunnel_reconnect_base_ms,
state.config.tunnel_reconnect_max_ms,
consecutive_failures,
reconnect_salt,
);
if reconnect_delay.is_zero() && consecutive_failures <= 1 {
debug!(
server = %server.server_label,
conn = conn_idx,
failures = consecutive_failures,
delay_ms = reconnect_delay.as_millis(),
"waiting before reconnect"
);
} else {
info!(
server = %server.server_label,
conn = conn_idx,
failures = consecutive_failures,
delay_ms = reconnect_delay.as_millis(),
"waiting before reconnect"
);
}
tokio::select! {
_ = tokio::time::sleep(reconnect_delay) => {}
_ = shutdown.changed() => {
info!(server = %server.server_label, conn = conn_idx, "shutdown requested during reconnect wait");
return;
}
_ = drain.changed() => {
if *drain.borrow() {
info!(server = %server.server_label, conn = conn_idx, "tunnel drain requested during reconnect wait");
return;
}
}
}
}
}
fn compute_connection_salt(server: &ServerContext, conn_idx: usize) -> u64 {
// FNV-1a style hash over server label + connection index.
let mut h: u64 = 0xcbf29ce484222325;
for &b in server.server_label.as_bytes() {
h ^= b as u64;
h = h.wrapping_mul(0x100000001b3);
}
h ^= conn_idx as u64;
mix_u64(h)
}
fn compute_startup_stagger(conn_idx: usize, salt: u64) -> Duration {
if conn_idx == 0 {
return Duration::ZERO;
}
let base = (conn_idx as u64).saturating_mul(STARTUP_STAGGER_STEP_MS);
let jitter = mix_u64(salt) % 301; // 0..=300ms
Duration::from_millis((base + jitter).min(MAX_STARTUP_STAGGER_MS))
}
fn compute_reconnect_delay(
base_ms: u64,
max_ms: u64,
consecutive_failures: u32,
salt: u64,
) -> Duration {
// First retry should be immediate to maximize recovery speed on transient
// blips (the user's primary expectation in poor networks).
if consecutive_failures <= 1 {
return Duration::ZERO;
}
// Keep a sane minimum for repeated failures.
let base_ms = base_ms.max(MIN_RECONNECT_DELAY_MS);
let max_ms = max_ms.max(base_ms);
let cap_ms = compute_reconnect_cap_ms(base_ms, max_ms, consecutive_failures)
.min(RECONNECT_PROBE_MAX_DELAY_MS.max(base_ms));
// Equal-jitter: randomize in [cap/2, cap], preventing synchronized reconnect
// storms while keeping reconnect latency bounded.
if cap_ms <= 1 {
return Duration::from_millis(cap_ms);
}
let half = cap_ms / 2;
let span = cap_ms - half;
let now_nanos = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.subsec_nanos() as u64)
.unwrap_or(0);
let mixed = mix_u64(now_nanos ^ salt);
let jitter = if span == 0 { 0 } else { mixed % (span + 1) };
Duration::from_millis(half + jitter)
}
fn compute_reconnect_cap_ms(base_ms: u64, max_ms: u64, consecutive_failures: u32) -> u64 {
if consecutive_failures <= 1 {
return base_ms.min(max_ms);
}
let shift = (consecutive_failures - 1).min(31);
let factor = 1u64 << shift;
base_ms.saturating_mul(factor).min(max_ms)
}
fn mix_u64(mut x: u64) -> u64 {
// SplitMix64 finalizer - cheap bit mixing for pseudo-random jitter.
x ^= x >> 30;
x = x.wrapping_mul(0xbf58476d1ce4e5b9);
x ^= x >> 27;
x = x.wrapping_mul(0x94d049bb133111eb);
x ^ (x >> 31)
}
#[cfg(test)]
mod tests {
use std::time::Duration;
use super::{
compute_reconnect_cap_ms, compute_reconnect_delay, compute_startup_stagger,
MAX_STARTUP_STAGGER_MS, RECONNECT_PROBE_MAX_DELAY_MS, STARTUP_STAGGER_STEP_MS,
};
#[test]
fn reconnect_cap_grows_exponentially_and_caps() {
let base = 500;
let max = 30_000;
assert_eq!(compute_reconnect_cap_ms(base, max, 0), 500);
assert_eq!(compute_reconnect_cap_ms(base, max, 1), 500);
assert_eq!(compute_reconnect_cap_ms(base, max, 2), 1_000);
assert_eq!(compute_reconnect_cap_ms(base, max, 3), 2_000);
assert_eq!(compute_reconnect_cap_ms(base, max, 4), 4_000);
assert_eq!(compute_reconnect_cap_ms(base, max, 5), 8_000);
assert_eq!(compute_reconnect_cap_ms(base, max, 6), 16_000);
assert_eq!(compute_reconnect_cap_ms(base, max, 7), 30_000);
assert_eq!(compute_reconnect_cap_ms(base, max, 20), 30_000);
}
#[test]
fn startup_stagger_is_zero_for_primary_and_bounded_for_secondary() {
assert_eq!(compute_startup_stagger(0, 42), Duration::ZERO);
let d1 = compute_startup_stagger(1, 42);
let d2 = compute_startup_stagger(2, 42);
assert!(d1 >= Duration::from_millis(STARTUP_STAGGER_STEP_MS));
assert!(d1 <= Duration::from_millis(MAX_STARTUP_STAGGER_MS));
assert!(d2 >= Duration::from_millis(STARTUP_STAGGER_STEP_MS * 2));
assert!(d2 <= Duration::from_millis(MAX_STARTUP_STAGGER_MS));
}
#[test]
fn reconnect_delay_is_immediate_on_first_failure() {
assert_eq!(compute_reconnect_delay(700, 45_000, 1, 123), Duration::ZERO);
}
#[test]
fn reconnect_delay_stays_within_probe_ceiling_after_many_failures() {
let d = compute_reconnect_delay(500, 45_000, 100, 12345);
assert!(d <= Duration::from_millis(RECONNECT_PROBE_MAX_DELAY_MS));
}
}