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refactor(workspace): enforce layered crate boundaries
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct SettlementInput {
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pub request_id: String,
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pub event_sequence: u64,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum SettlementDisposition {
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Apply,
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AlreadyApplied,
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RejectOutOfOrder,
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}
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